Voxel space resolution – 600x600x600
running on a machine 2 x Intel Core i7-4930k @ 3.40GHz
with memory Corsair 64GB DDR4 DRAM
References:
[1]Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson
US equivalent
CPU: 2 x Intel Core i7-4930k @ 3.40GH
RAM: Corsair DOMINATOR Platinum Series 64GB DDR4 DRAM 2800MHz
References:
[1]Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson
Voxel space resolution – 600x600x600
running on a machine 2 x Intel Core i7-4930k @ 3.40GHz
with memory Corsair 64GB DDR4 DRAM
References:
[1]Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson
Voxel space resolution – 600x600x600
running on a machine 2 x Intel Core i7-4930k @ 3.40GHz
with memory Corsair 64GB DDR4 DRAM
References:
[1]Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson
Space Attractor – Internalized Feedback
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Music: | Noemi Bolojan – Shine upon me | soundcloud.com/noemibolojan
beside primary rules of swarms, like cohesion, alignment, separation I started to add into this mess of particles, also some attractive force such as gravity or repulsive force/ orbital which will spin either clockwise or counterclockwise, . While on the first example I was playing exclusively with swarm primary rules, for the second example I started to add new rules (those that I mentioned above)…
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